Publisher: Culture Brain
On the surface, Baseball Simulator 1.000 is indistinguishable from the majority of baseball games available on the NES: the player selects his team, opts for a season or merely an exhibition game, and then plays through the innings, alternately pitching or batting and running. There are two standard divisions, the Atlantic League and the Northern League, each one comprised of six teams populated by players of varying stats, and a game played according to these guidelines is an entirely satisfactory experience.
The end result is like playing softball with the X-Men. Batters hit homer after homer, causing bat fragments to fly around the field, knocking out anyone unlucky enough to get in the way. Balls zoom or inch their way across the plate, dance out of the way at the last second, or vanish without warning. Everyone else on the field is racing around at superhuman speed, leaping a dozen feet into the air, and catching impossible pop flies. It’s pure chaos, and it’s glorious. It’s how, by all rights, baseball should be.
|(Baseball Simulator 1.000 was voted “Sports Game Of The Year” by Electronic Gaminig Monthly in 1990. The year previous, another Culture Brain game, The Magic of Scheherezade, received EGM’s “Best Graphics Of The Year” award.)|