And truthfully, there's some very impressive work being done in the indie demake quadrant - again, much of it stemming from The Independent Gaming Source's Bootleg Demake Compo in the summer of 2008.
So without further ado, I give you a small sampling of games dragged kicking and screaming into a generation of hardware limitations they were never meant for.
Megaman 4kb (C64 Demake of Megaman)
Hold Me Closer, Giant Dancer (Shadow of the Colossus Demake for the TRS-80 III)
Final Fantasy 7 (Demake for the NES)
Codename: Gordon (Half-Life\Half-Life 2 Sidescroller Demake, available on Steam)
Soundless Mountain II (Demake of Silent Hill II for the NES)
Portal: Still Alive (Flash-based Demake of Portal)
ASCIIpOrtal (ASCII Demake of Portal)
Super 3D Portals 6 (Atari 2600 Demake of Portal)
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A list of the games being demade by the guys over at TIGSource can be found here, as well as the official catalogue over here.
And I would be remiss if I didn't mention the fantastic Gameboy demake mockups, in glorious grey\green\beige, by the folks over at wayofthepixel:
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(Bioshock, by CroM)
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(Psychonauts, by HMC)
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(American McGee's Alice, by Arachne)
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(Okami, by Doppleganger)
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(Sam and Max Hit The Road, by KhrisMUC)
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(World of Warcraft, by Arachne)
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(Resident Evil 4, by Bouzolf)
And then, of course, you have the other side of the coin: remakes of retro games, a designation which apparently only requires that the game in question be updating to a platform released subsequently to the one the original came out on. Retro Remakes has a great list of remakes both current and in development. This deserves a post in itself, but in the meantime I'll leave you with this, from the as-yet-unreleased Maniac Mansion remake by German-based indie developers Vampyre Games (and which looks downright brilliant):
HEy, thanks for the nod for ASCIIpOrtal. You can actually play it at cymonsgames.com/asciiportal right now.
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