Showing posts with label music. Show all posts
Showing posts with label music. Show all posts

Thursday, April 18, 2013

Will The Circle Be Unbroken? (A Bioshock Infinite Review)


"Columbian Blitzkrieg" (t-shirt) by FamousAfterDeth

I don't know that it's possible to review Bioshock Infinite in a traditional sense without giving away any of the major plot points. Since that's the last thing I want to do this early into a game's release, let me just say this straight out of the gate: there are many unexpected developments of consequence in Bioshock Infinite, and you should probably just go play the game yourself if you want to experience them.

Instead, what this review will primarily focus on is the role of music in Bioshock Infinite, which seems like a safe starting place, and how the game fits into the wider world of Bioshock (again, without giving too much away, hopefully.) One day, I do hope to delve much deeper into the actual story of Bioshock Infinite in the same way I did with the original Bioshock, but for the time being, we'll keep things nice and non-spoilery.

Take note: My definition of what might be a spoiler may differ from yours.  If you haven't played it yet and want to go into Bioshock Infinite a complete virgin, and have been studiously avoiding any and all references to it in gaming media for that purpose, you might want to give the rest of this article a pass.  I'll be going into detail regarding some of the basic stuff, back-of-the-box stuff, and the sort of early plot points that set up the remainder of the game, like where it takes place, who the major players are, and how the game plays.  Again, I don't consider these spoilers, but you might, so be warned.

***


"Fallen Lamb" by Emily Lemay

For those of you who don't know, Bioshock Infinite takes place in 1912 in the aerial, floating city of Columbia. Socially and politically, Columbia is split with a heavy dividing line between the haves and the have-nots; here, the racist, elitist Founders and the rebellious Vox Populi. You take on the role of Booker DeWitt, a former Pinkerton agent hired to "bring us the girl and wipe away the debt" - in other words, travel to Columbia, rescue Elizabeth (a young woman being kept in a tower) and bring her to a specified set of co-ordinates. Elizabeth is guarded and protected by the monstrous Songbird, and was imprisoned in the first place by one Zachary Comstock, the hero and original Founder of Columbia.

Comstock, who calls himself "The Prophet", is a preacher, of sorts, in the "old-time-religion" mold. He is to religion, in fact, what Andrew Ryan was to capitalism: he has established this break-away state of Columbia as a way to take his beliefs to their most extreme apex, and the society he has founded has ascribed to his holy word with fervour (at least on the surface). He also idolizes the Founding Fathers of America, and aspires for Columbia to be more American than America itself. It's a fascinating exploration of the psyche of early 20th century America and the intersection of patriotism, God-fearin' religion, and class warfare, amplified to the Nth degree.

I won't get into why Comstock is keeping Elizabeth under lock and key, and why Booker has been hired to break her out, but I will say that Elizabeth has some unique abilities that make her invaluable to a nation like Columbia and a man like Comstock, amongst others.  Bioshock Infinite plays out, in main part, like the least annoying escort mission ever, with Elizabeth staying out of your way, avoiding injury (the game doesn't allow her to get hurt during combat, which was a brilliant decision) and locating ammo, health, salts and money for you at critical junctures.  Her (for the purposes of this review, unspecified) abilities also come in extremely handy, both in terms of gameplay and pushing the story along. 


"Bioshock Infinite" by Melissa Smith

There are a lot of deliberate parallels between Bioshock Infinite and its predecessors.  For example, where Bioshock and Bioshock 2 allowed the player to make use of ADAM-powered Plasmids, Infinite offers Salt-powered Vigors.  Where the first two games featured the now-iconic Big Daddys, Infinite boasts a number of massive, tank-like enemies, including Handymen, three varieties of Motorized Patriot (George Washington, Benjamin Franklin, and Abraham Lincoln), and the massive Songbird.  Voxaphones, the equivalent to Bioshock's Audio Diaries, are located throughout Columbia and fill in background details of the story.  And those are just the surface similarities.  Elizabeth's relationship with the Songbird recalls the one between Little Sisters and Big Daddys, though more naturalistic and less creepy, and the concept of a floating city is just as unlikely, and just as beautifully rendered, as an underwater one.

One of the most prominant parallels, however, is the use of music in the games.  In the original Bioshock, Django Reinhardt's 1949 recording of "La Mer (Beyond The Sea)" is a thematically appropriate touchstone for the entire game, and its signature repeated appearance becomes, over time, strongly associated with the environment.  Besides the fact that the song has an aquatic theme, it just feels right for the 1960s period of Bioshock, the sort of thing that might have played in a lounge or cabaret in Rapture before its undoing.  Post-collapse, it remains an eerie reminder of what once was and what could have been.

In Bioshock Infinite, the central song is the traditional hymn "Will The Circle Be Unbroken?", written in 1907 by Ada Habershon and Charles Gabriel and performed here by Maureen Murphy.  While there are superficial reasons why this song is perfect for Infinite - it fits into the time period of the game, and it dovetails nicely with the religious overtones that run throughout Columbia - it works as a somewhat more integral element to the story than "La Mer" did for the original Bioshock.  Saying anymore would bring us a little to close to spoiler territory.  Suffice to say, by the ending of the game, the song is fresh in your mind, and there's little doubt as to why it was chosen to play such a paramount role throughout.


Maureen Murphy, "Will The Circle Be Unbroken?" (arr. by Marc Lacuesta)

There's a moment, about halfway through, that is oddly affective when you first experience it and intensely emotional in retrospect.  Just after entering the Shanty Town - Columbia's dark, poverty-stricken underbelly - Booker and Elizabeth find themselves descending into the basement of a rundown hovel, where they encounter a terrified urchin.  The kid runs and hides under the stairs; not that surprising a reaction, considering that Booker is heavily armed and probably just shot up a bunch of guys topside.  Booker spots a guitar, and you have the option of sitting down and playing it, while Elizabeth takes up the refrain from "Will The Circle Be Unbroken?" and attempts to coax the boy out with an orange.  It's a quiet and reflective couple of minutes: besides being remarkably well-performed, the vignette works to humanize both Elizabeth and Booker, to present them in a light where they aren't constantly running for their lives or towards some ultimate goal.  Instead, they're just hanging out, taking a breather from the relentless action, playing guitar and singing a song they both know.  It's the sort of thing a couple of people might actually do in that situation, and - from a storytelling perspective - it brands that particular song into your memory, to be called upon later.


"Bioshock: Lutece" by Coey Kuhn

Being a century out from the year that Bioshock Infinite is set in, there's enough of a gulf that we don't really identify 1912 as having a huge variety of musical styles and genres.  But the game's soundtrack offers a pretty diverse spectrum: there's barbershop, fairground music, gospel music, ragtime, folk music, Irish jigs, and the sort of Tin Pan Alley output that we now consider 'popular standards', amongst others.  One fascinating creative decision (and one that, as the game progresses, actually takes on more significance) was the featuring of 1912 covers of contemporary songs.  So, for example, you'll encounter a calliope version of "Girls Just Want To Have Fun", or a barbershop quartet singing the Beach Boys' "God Only Knows".  All of these songs are diagetic; they're incorporated into the narrative of the game rather than a disconnected, overlaid soundtrack.  How these individuals circa the 1910s are aware of songs which are nominally from the future is a question that is never directly addressed, although there are implied possibilities.


A Mighty Wind, "God Only Knows"

Whereas music in the original Bioshock games was well-integrated but largely existed to play to the creepy atmosphere, Bioshock Infinite makes use of its non-compositional (ie: traditional soundtrack) songs to not only build its world but also as part of its central narrative. This is used to great, even shocking, effect at times: witness the song that suddenly starts playing as you enter the composer Albert Fink's home, for example, or the strains of a very familiar melody that start to echo as things begin to unravel near the end. 


"Songbird" (t-shirt) by Adho1982

Garry Schyman's score for the game deserves a mention.  Schyman has been the composer for the series since the first Bioshock, and he raises the bar here, referencing his past cues while creating something entirely new for Infinite.  Cognizant of both the time period and the unique environment of the game, Schyman brings in everything from music boxes to tango to full-on bombastic orchestral blood-pumpers, and of course anchors everything with a strong turn-of-the-century choral gospel influence (both in "Welcome to Columbia" and "Baptism", the two framing songs for the game chronologically).  Schyman won a number of awards for the first Bioshock soundtrack and was nominated for his work on Bioshock 2; I have no doubt that his Bioshock Infinite score will garner the same sort of acclaim.

The officially-released soundtrack for Bioshock, which was included with the Premium and Songbird editions of the game, is focused largely on Schyman's score, supplemented by three versions of "Will The Circle Be Unbroken?" (one arranged choral version, and both an abridged and full version of the song performed by Elizabeth and Booker) and only two of the non-score songs from the game: Scott Joplin's "Solace" performed by Duncan Watt and the Irish jig "Rory O’More/Saddle The Pony"performed by David Porter and Rodney and Elvie Miller.  None of the covers that make Infinite so unique make an appearance here, unfortunately - maybe as time goes by, these songs will see some sort of official light of day.


Stephin Merritt, "The Sun And The Sea And The Sky"

(The above song, incidentally, is in no way related to Bioshock Infinite, but I did want to share it here, given its content.  I came across this track, fortuitously enough, when I was about halfway through the game last week, and felt like it was thematically appropriate not just for Infinite but for the series as a whole.  Make of that what you will.)


"Bioshock Infinite Poster" by William Henry

Monday, December 24, 2012

Santarchy XI: Christmas Is Coming


Santarchy XI: Christmas Is Coming (106mb .ZIP file)

Here it is, my eleventh annual Santarchy Christmas mix. Click on the image to download the entire album.

Happy holidays! See you all next week.

Tracklist:

01. fun. - Sleigh Ride
02. Jonathan Coulton - 2600
03. John Anealio - Batman Smells (A Rebuttal)
04. Kirby Krackle feat. The Doubleclicks - Baby It's Cold Outside (Hoth Version)
05. Sufjan Stevens - X-Mas Spirit Catcher
06. The Wellingtons - I Guess It's Christmas
07. Barely Pink - Come On Christmas
08. The Baseballs - Ring Ring (A Lovely Sound)
09. The Pipettes - White Christmas
10. The Chevelles - Come All Ye Faithful Surfer Girls
11. Emmy The Great & Tim Wheeler - Christmas Day (I Wish I Was Surfing)
12. August Burns Red - Carol Of The Bells
13. TheCoop - Algorhythmic Bells
14. The xx - Last Christmas (Live on Radio 1's Live Lounge)
15. Yeah Yeah Yeahs - All I Want For Christmas
16. The Killers - I Feel It In My Bones
17. Tracey Thorn - Like a Snowman (Stephin Merritt Cover)
18. Sufjan Stevens - Christmas in the Room (Silver & Gold Version)
19. Diamond Rugs - Christmas in a Chinese Restaurant
20. Dropkick Murphys - The Season's Upon Us
21. Garfunkel And Oates - End Of Year Letter
22. The Head and the Heart - What Are You Doing New Year's Eve
23. Andrew Bird - Auld Lang Syne
24. Blink-182 - Boxing Day

UPDATE: Mediafire wasn't sharing the archive, so I've switched over to FileDropper and it seems to be working now.

Tuesday, July 24, 2012

They Might Be Giants Minimalism

If you've noticed a lack of updates over the last couple of weeks, it's because I've been working on this, a series of minimalist revisions of the entire catalog of They Might Be Giants album covers. I undertook this project for a few reasons: first, I am a huge, lifelong fan of TMBG; second, while there are a lot of TV show and movie fan posters in a minimalist style out there, I've never really seen it tried with album covers; and third, I wanted to try applying a single consistent theme to a full series of works.

So far, I've gotten a great response not only from fans of They Might Be Giants, but from the band themselves: they retweeted my link and posted it in their Facebook group, which accounts for like 99% of the views the project has received so far. Given that this was the first time I've ever done a series like this, I'm incredibly appreciative of the positive feedback that I've received, not to mention the shout-out from the band themselves.

It's bizarre to me that we live in an amazing future time where you can make fan art and then share it directly with the artist you're a fan of. I've been listening to TMBG since I was a kid, and for years would (and still do) proudly and sometimes defiantly state that they were my favorite band and the best band in the world. It's astounding to me that I made a thing and they saw that thing and thought it was cool. Just utterly gobsmacked.

Anyway, should you be interested, the full series of 19 album covers can be viewed on Behance here.

Thursday, March 29, 2012

Triptych: I Am The TARDIS


"TARDIS Submarine" (t-shirt) by SirWatson


"The Bitles" by Alejo Accini


"The Super Beatle Bros." by Toomi Minkman

Thursday, January 26, 2012

Showcase: Michael Jackson Cereals by Michael De Pippo


"Beat Bits"


"Frosted Mini Thrills"


"King of Pops"


"Smooth Crimino's"

I'm in a Michael Jackson mood today. Also a breakfast cereal mood.

[MJ's Cereals by
Michael De Pippo
]

Monday, January 16, 2012

Pixellated Album Covers by CodyWalton, Imploding and TheDorkReport

You know what I love? Album art. In this day and age of non-physical media, it seems like album covers are becoming less and less critical - most people will download an album without ever looking at the album's cover, much less purchase that album based on its visual presentation. Having said that, a good album is often defined by its cover, and while music should always speak for itself, album art can complement and amplify a record's themes and motifs.

Cody Walton, Imploding and The Dork Report are a trio of artists who have taken it upon themselves to demake classic album covers by presenting 16x16 versions of them. For the most part, these album covers are so iconic that even within the confines of just 256 pixels, the original is pretty readily recognisable.

Mouse-over the images if there are any you aren't immediately familiar with, or you just want to compare the 16x16 version to the original. (Note that this is a pretty image-heavy post, so wait for the page to load fully for the mouse-over to work.)


Beastie Boys, "License To Ill" (by Cody Walton)


The Velvet Underground, "Peel Slowly And See" (by Cody Walton)


Soundgarden, "Louder Than Love" (by Cody Walton)


Bjork, "Homogenic" (by The Dork Report)


Nine Inch Nails, "The Downward Spiral" (by Cody Walton)


Nine Inch Nails, "The Fragile" (by Cody Walton)


The White Stripes, "White Blood Cells" (by Imploding)


The National, "The National" (by Cody Walton)


The Hold Steady, "Stay Positive" (by Cody Walton)


Massive Attack, "Blue Lines" (by Imploding)


Guns 'n Roses, "Use Your Illusion I" (by Cody Walton)


Green Day, "American Idiot" (by Cody Walton)


Gorillaz, "Gorillaz" (by Imploding)


The Clash, "London Calling" (by Cody Walton)

Monday, January 2, 2012

Showcase: Anthony Pipitone's House\Band Logo Mashups


"Griffindor\Green Day"


"Slytherin\Slayer"


"Ravenclaw\Ramones"


"Hufflepuff\Led Zeppelin"

[Anthony Pipitone's
T-Shirts at Redbubble
]

Tuesday, November 8, 2011

There Must Be Giants!


"John The Giant" by Papposilenos

Sorry for the lack of updates over the last week or so. It turns out that November is one crazy-assed month, both at work and not at work, and regularly-scheduled posting has fallen by the wayside.

On the plus side, tonight I'm going to go see They Might Be Giants at the Venue in Vancouver. I'm pretty excited: Not only have I never seen TMBG here in my hometown, but it's also a Flood Show. For those of you not in the know vis a vis the Johns, Flood was their third full-length album, released in 1990. It's also their most well-known, featuring as it does the songs Istanbul (Not Constantinople), Birdhouse In Your Soul, Particle Man and Dead, amongst others. So when they say it's a Flood Show, that means they'll be playing the entire album from start to finish... Along with songs from their new album Join Us, presumably, since a show comprised only of Flood tracks will run about 45 minutes at the outset.

They'll be playing with Jonathan Coulton, whom you may be slightly more familiar with given his contributions to both Portal soundtracks ("Still Alive" and "Want You Gone"). I've never seen Coulton live, so I'm not entirely sure what to expect... but I do know that his new album Artificial Heart (produced by John Flansburgh of TMBG and featuring 66.66666667% of TMBG's non-John band, namely guitarist Dan Miller and drummer Marty Beller) is phenomenal and so I have high hopes.

I have a long history with TMBG. I bought their second album, Lincoln, in tape form in the late '80s at a dingy second-hand record store in Victoria, when I was only eleven. I had never heard of them before. Up until that point in my life my musical tastes were largely limited to Weird Al and Ray Stevens, and when I asked the guy if he knew of anyone else I might liked based on that criteria, he recommended TMBG to me. I'd like to think that he was a fan himself and saw an opportunity to make a young convert, because the alternative was that (like a lot of people) he considered TMBG a kiddie band, or even worse, a novelty act. To be fair, it's always been difficult to pigeonhole They Might Be Giants, and I would imagine this was the case moreso in 1988 when they were only two records in than today, after they've made a name for themselves with consistently strange, subversive, avant-garde rock.

At any rate, I ended up listening to Lincoln once and being totally weirded out by it before shoving it in a drawer for the next two years to gather dust. Then, in 1991, like so many kids of my generation, I received my formal introduction to TMBG by way of Tiny Toon Adventures, namely the music video episode which featured Istanbul and Particle Man from the recently-released Flood, and I was hooked. Maybe it was the fact that I was thirteen and not eleven, and therefore somewhat more open to the idea of artsy weirdness and unconventional ideas -- or maybe it was just the fact that stylistically, Flood was a more accessible album than Lincoln. Either way, I taped the Tiny Toons episode and watched it incessantly; I went back to Lincoln with new ears; I picked up Flood on cassette and wore it out with repeated listens.


TMBG Gig Poster by The Chopping Block

They Might Be Giants became my favorite band, and ignited a decades-long fixation with record store scrounging and tape-trading. No one else knew who they were. Discovering their Dial-A-Song hotline meant that I was calling up a New York City area code at least once a week, baffling my parents when they received the monthly phone bill. By the time I was fifteen, I had amassed every album, EP and compilation appearance I could get my hands on. Each one of my hard-won discoveries - like the amateurishly-printed Live!!! New York City 10/14/1994 album or the Why Does The Sun Shine? EP - was a minor coup. By the time I was eighteen and Factory Showroom came out, I had started to branch out to other bands and artists: Soul Coughing, The Pixies, Moxy Früvous, Ben Folds Five, Man or Astroman?, The Afghan Whigs, The Aquabats, Tom Waits, Nick Cave. I got a job in a record store and suddenly I could get imports, hard-to-find video collections, and even the occasional out-of-print EP, ordering them directly from the distributor. The release of Then: The Early Years, which compiled the first two TMBG albums (The Pink Album and Lincoln), their b-sides album Miscellaneous T, and generously packed in a full album's worth of unreleased Dial-A-Song-era rarities, coincided with the first week of my record store job, and I remember unpacking the cardboard box they were shipped in and being fully convinced that I had lucked into the greatest job on earth, bar none.

That particular record store job lasted until late '99, and although the subsequent years would see me working for a handful of others, the Internet and Napster and the idea that you could digitize a song into an MP3 and send it to someone else without a middle-man pretty much killed the whole concept of record stores. It took a while to really take hold, but 1999 was the beginning of the end. Tellingly, TMBG did something that few other established bands would have dared to attempt at the time and released Long Tall Weekend, an MP3-only album, which marked the first time I ever paid for music on the Internet. It was also the only time I ever actually burned an MP3 album to CD, printing up the included PDF cover and all.

For a band that, after thirty years, still has a fairly low visibility in mainstream cultural consciousness, TMBG have managed to carve out a niche for themselves, and chances are you've heard their work, even if you didn't know it. The most obvious example of this is the theme song for Malcolm In The Middle, but they also re-recorded the Daily Show theme when Jon Stewart took over from Craig Kilborn, they did a new version of the Mickey Mouse Clubhouse theme song, they composed and performed the theme song for The Oblongs, they wrote The Other Father Song for Henry Selick's Coraline animated film, and so on. They've won Grammys for their kids albums, they've toured like crazy, and they've embraced their Internet-savvy fanbase with aplomb. They're very astute guys, John and John; they know who pays the bills, and they have tried to create a dialogue directly with their fans, whether through video contests, website freebies (like the TMBG Clock Radio, a kind of latter-day Dial-A-Song) or just supporting plain old old-school tape-trading.

So, yeah. That's why I'm excited about seeing They Might Be Giants tonight.

Tuesday, November 1, 2011

Triptych: Nerd Entertainment System


"Super Mario Bros. Updated" by Max Ray Frisbee


"IT Crowd NES Case" (t-shirt) by Tom Trager


Album Cover for The Plasmas by Diego Oyarzún

Thursday, October 20, 2011

And On A Personal Note...

So I wanted to take a break from regularly scheduled updates and talk a bit about the purpose of this blog and where I hope to see it going in the future.

Apocalypse POW! was originally a videogame-themed off-shoot of my former blog, Cabinet of Curiosities. For a while I made the effort to keep both blogs updated concurrently, but after a few months I decided to put Cabinet of Curiosities on permanent hiatus so I could focus all my attention on blogging about videogames - primarily, videogame art. Now, after 250 posts, I feel like I'm hitting my stride with Apocalypse POW!, but I also feel like there's still room to grow.

One of my primary goals with this blog was to draw attention to some of the amazing, clever, wonderful artists out there who focus on videogames in their work, whether through painting, graphic design, sculpture, illustration, digital art and - for lack of a better word - consumer design (a category that would include t-shirts, album covers, application and device skins, and so forth). I've noticed that a lot of blogs don't bother to credit the original artist when reposting their art, and while I can understand the lack of motivation, I also can't help but think that it's somewhat unfair to that artist. To that end, I try to not only credit the artist for every piece that I post here, but I also try to provide at least one link to their home page or, if they have work for sale on Etsy, Redbubble, or the like, a purchase page. At times I've put a great deal of effort into trying to track down the original artist of an image I came across through my daily art-perusing channels, and I consider that a necessary part of what I'm trying to do here - which is to showcase and feature artists that I appreciate and art that appeals to me. Occasionally, despite my best efforts, I won't be able to locate a source for an image that I really want to share... When this comes up, or when I mistakenly attribute an image to the wrong source, I urge anyone who knows better to let me know in the comments.

Right now I'm averaging about 3000 hits a month, and while that isn't a mind-boggling number, I am kind of pleased to note that anyone at all is paying attention to what I'm doing here. All I might ask is that people comment more. I'd really like to get some feedback on what I'm doing right, what I need to be doing more of, and what I need to stop doing altogether. As starry-eyed and idealistic as it may sound, I like the idea that this blog could become more of a community, and that visitors might send me links to other cool art they've found or even their own art. The internet is a huge place, and while I do my best to trawl the more common fishing spots, there are backwaters and tidal pools and whole rivers of cool things I would be posting about if I knew they existed.

As for where I would like to take Apocalypse POW! in the future, I have a few ideas. For a long while I've been posting nothing but art, and I've gotten away from reviews and editorials. There are a few reasons for this. First, being employed full-time doesn't leave me with as much time for gaming as I had when I was in university, and whereas I might have once spent 20 hours playing through a game in the course of a weekend, now I'm lucky if I get 10 hours in a week. Secondly, I tend to write most of my posts from work. This means that while I can easily take five or ten minutes to throw some image tags into one of a handful of pre-existing templates, I rarely get the chance to conceive of, and then write, an actual article made up of words and stuff.

All that aside, I would like Apocalypse POW! to have a more editorial slant going forward. I'd like to get back to my Five-Minute Impressions and One-Line Wonders review features, and start to post more lists as well. I'd like to start featuring more music - nerdcore, geek rock and chiptune music primarily. I have a lot of ideas for Apocalypse POW!, although as always, the main obstacle in achieving everything I'd like to here is time limitations. So with any luck, you'll start seeing both new and returning features in the near future, and I'm always open to your feedback and suggestions and requests.

Tuesday, May 31, 2011

Goldfish, "We Come Together"



Things I learned from watching this video:
1. South African band Goldfish hate smooth jazz and cats.
2. This is how you do a referential video.
3. Slow-motion, pixellated 3D explosions are awesome.


[Mike Scott]
[Goldfish]

Thursday, April 28, 2011

My Little Gaming Life: Portal 2


Aperture Science, "Know Your..." Series of Safety Posters


"True Love Never Lies" by jimiyo (t-shirt available at RedBubble)


"What If Chell And Gordon Met?" by ~Lintufriikki


"Tiger Electronics' Portal 2" by zero-lives


"Genetic Lifeform and Disc Operating System Enrichment Centre Safety Handbook" by A.J. Hateley


"Chell Nouveau" by MeganLara (t-shirt available at RedBubble)


"Portal 2 Cubees" by Cubeecraft (full Valve series available here)

I've been playing a ton of Portal 2 lately. I'm nearly finished the single-player campaign and then I'll try tackling the multiplayer, but I have to say - there's so much pure awesomesauce crammed into the single-player story-line that I wish it would never end. Almost anything I say about Portal 2 would be a spoiler, so instead I'll just throw out a bunch of phrases, out-of-context, to express my enthusiasm: Wheatley! Reboot! Cave Johnson! Gel! Potato battery! 1982!

One thing I am able to confidently ruin for everybody is that The National's song recorded for Portal 2, Exile Vilify, is fantastic, and is worked into the game in a fairly non-essential (in that if you miss it, you aren't overlooking anything critical to the game itself) but well-implemented manner. Or you can just stream it below.