Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Friday, March 7, 2014

Post 1000: On The Many Woes of Nintendo

For my 1,000th post on Apocalypse POW!, I wanted to discuss a topic that has been on a lot of people’s minds of late: the fate and future of Nintendo, especially following their dismal quarterly report and the fallout that has resulted from that.

These are trying times for Nintendo. Revenue dipped 8.1% in the last few months. Satoru Iwata, the company’s CEO, is taking a 50% pay cut for the next five months (the second time he’s done so in the past three years). An underwhelming 2.41 million Wii Us have been sold, compared to a projected 9 million units sold. Nintendo’s stock plummeted a few weeks ago when their revenue report was released. Many are predicting the end of House Mario.

In retrospect, it’s pretty obvious how Nintendo got to this point, and what it comes down to is this: Nintendo overestimated the value of gimmicks over horsepower, misread the nature of their consumer base, and chose to self-identify more strongly with past successes than with a progressive vision of their future as a contender. Their failure is based in large part on their steadfast refusal to “play the game” and compete with Sony and Microsoft, not to mention the mobile market and the PC market, believing instead that they had carved out their own exclusive, loyal niche of brand consumers.

Monday, February 10, 2014

Showcase: Mario! Mario! Mario! by Joao Victor G. Costa





"Super Mario World" (1990)

Joao Victor G. Costa has redesigned the sprites for some of Mario's earlier appearances, and they're excellent. I would (re-)play all of these.

Forgive the quality of the blown-up .gifs... I wanted to share these in all their glory and no higher-quality versions seem to exist.

[Joao Victor G. Costa on Tumblr]

Thursday, September 26, 2013

Triptych: Man of La Mario


"Proyecto Personal Retro Arcade" by Gonzalo Piacentino


"Mayan Nintendo" by Kronosceptor


"Isometric Mario Worlds" by Head Glitch

Friday, September 20, 2013

Triptych: Boy of Games


"Game Boy: Adventure Awaits" by Aaron Campbell


"A Happy Childhood" by Prakash Khatri Chhetri


"Playing With Power" (t-shirt) by The Hookshot

What's your favorite Gameboy memory from childhood?

For me, it was when I was about twelve years old and Final Fantasy Legend II came out. I had played the first Final Fantasy on Nintendo back in the day, as well as a Dragon Warrior or two, but this was really my first introduction to classic JRPGs and man, I played the hell out of that game.

That summer, I was sent off to visit my cousins for a few weeks, who lived on a ranch in Saskatchewan. That was all very exciting and everything, but at the age of 12, I was less interested in horse-riding and playing in the hayloft and much more interested in video games and TV. And man, my cousins (well, my aunt and uncle, I guess) were LOADED - meaning that they had an incredible home theatre system and an amazing (for the time) desktop computer and this sprawling, rustic mansion in the middle of the windswept prairies. So myself and my cousin, who was almost exactly the same age as me, fully well intended to spend the entire three weeks watching Ren & Stimpy on the gargantuan widescreen TV (this was before the introduction of flatscreens, mind you), playing Doom and Space Quest IV on the computer in the basement, and running through a stack of Nintendo cartridges that we'd driven into town to rent the first day I arrived. And, of course, I brought my Gameboy and Final Fantasy Legend II.

My uncle was a cattle rancher and a self-made... wedon'tliketotalkaboutitinourfamilybutI'lljustsayit MILLIONAIRE, and as such he and my aunt didn't really stand for two boys sitting around all day staring at screens. After about a day of leaving us to our own devices, they decided that we needed the guiding hand of a responsible adult, and we were told to go outside and do "something productive". So my cousin would drag me around the ranch while he did his chores, and I brought my Gameboy along and sat in whatever shady spot I could find and played FF Legend II. I don't recall ever doing anything more productive than that.

See, this was back in the day when portable game systems were a pretty newfangled thing, and so it didn't really register with my aunt and uncle that I was wasting just as much time with a Gameboy as I would be on the Nintendo in front of a TV. Or maybe they did know, but because I was out of the house, they just didn't care as much. Whatever the case, that Gameboy never left my hands in three weeks.

At some point, my aunt and uncle took us on an outing of some sort. A baseball game, maybe? At any rate, we had to drive for a few hours to reach civilization, and sitting in their air-conditioned minivan - air-conditioned! Man, the rich know how to live - I played the entire time. I'd been so dedicated that I reached the final boss of the game, The Arsenal, in the span of a few weeks, sitting there in that climate-controlled vehicle in the middle of the arid Saskatchewan prairie in the middle of August. And just as I was about to step into the ring and take him on, after I'd checked and double-checked my equipped gear and stocked up on healing items and geared myself up psychologically for what was to amount to the greatest battle of my young life to that point...

My batteries died, and the Gameboy shut down.

I sat in silent agony for the rest of the day, until we got home and I was able to rummage up a fresh restock of batteries. I popped them in and loaded up my save game, because of course I had saved, religiously and devoutly, every chance I got. I'd invested WEEKS of my life into this game, probably the first time this had ever happened with a video game, and I'd be damned if I wasn't going to beat that end boss.

Only my saved game slot had been cleared. Something had happened in the process of the batteries dying and the game shutting down abruptly that had corrupted my single save slot. All of my progress had been lost.

I don't really remember what happened after that. I probably put the Gameboy down and went outside and got some exercise of some kind. But man, I don't remember anything else that happened that whole trip after that crushing blow. Nothing could ever compete, in my memory, with the heady hours spent playing Final Fantasy Legend II, or the atomic-bomb-levels of emotional distress and loss I felt as a twelve-year-old losing my first-ever save game.

Wednesday, July 31, 2013

Showcase: Chibi Ukiyo-e Heroes (Part II)






I've posted about Jed Henry's outstanding Chibi Ukiyo-e Heroes series before. I just can't get over how awesome these are... Especially that last one with Samus. It's never too late to sign up for your monthly print!

[Jed Henry's Ukiyo-e Heroes]

Thursday, July 4, 2013

Triptych: The Games Of My Youth


"Punch 'Em Out" (t-shirt) by Adam Works


"Just Keep Digging" (t-shirt) by Stephen Hartman


"Nintendonitis" (t-shirt) by ORabbit

Friday, May 3, 2013

Triptych: Retro Games


"Retro Games" by By:Me


"Atari 2600" by Malavera


"Nestron" by Adam Works

Monday, April 22, 2013

Showcase: Chibi Ukiyo-e Heroes






I've featured Jed Henry's Ukiyo-e Heroes pieces here and there in the past, but I really wanted to showcase his Monthly Chibi Heroes subscription service. Besides the fact that they are, frankly, adorable, the printing quality of each piece looks to be incredible. The Monthly Chibi Heroes service runs you $20/month.

[Jed Henry's Ukiyo-e Heroes]

Tuesday, April 16, 2013

Triptych: B-B-B-B-Breaker!


"Bad Breaker!" (t-shirt) by Drew Wise


"8-Bit Bad" (t-shirt) by AtomicRocket


"Super Heisenberg" (t-shirt) by Brinkerhoff

Monday, March 25, 2013

DuckTales: Remastered HD

Apocalypse POW! is still technically in a holding pattern, but in the meantime, I wanted to post a handful of things I've been sitting on lately, starting with this. Announced last week, here is the teaser trailer for the upcoming high-definition remake of the classic NES game DuckTales, out sometime this summer. The remastered edition will be available through the Wii U eShop, XBLA and PSN, with a very good chance it'll be coming to Steam at some point as well.

I can't tell you how excited I am about this. There were a lot of games that I loved as a kid, but DuckTales was - for a while at least - my absolute favorite. It was pretty tough, I'll give it that, but that just made it all the more satisfying when I beat it.

I guess I was about eleven when DuckTales first aired, and the Nintendo game came out a year later. Even at that young age, I was well aware that videogame tie-ins to established properties were generally not good, but for some reason Disney's Nintendo games, probably thanks to Capcom's involvement, were always top-notch. I played the hell out of DuckTales and despite the occasionally wonky controls, it was my go-to game for at least a year.

It seems like remastering and re-releasing games is a thing lately: Kingdom Hearts 1.5 HD Remix and Final Fantasy X \ X-2 HD Remaster are both in the pipeline for the PS3 and are due to be released the near future, and I'm sure there are other games due for HD treatment as well. Which makes it all the more awesome that Capcom is digging into the vaults for a gem like DuckTales to polish up and release.

I'm gonna get my nostalgia on SO HARD when this finally hits.

Monday, February 4, 2013

Triptych: Nintendos, As Far As The Eye Can See


"Play Poster" by Sam Goldberg


"Game Girl In The Wild", Artist Unknown (Photo by dubie710)


"Super Gigan Vinyl" by Hannes Hummel

Hannes Hummel's piece up there is an actual, working NES emulator. Check out his portfolio for more pictures!

Monday, December 31, 2012

Showcase: Blake Wheeler's NES Cartidges


"Cartridge No. 1"


"Cartridge No. 2"


"Cartridge No. 3"

[Blake Wheeler on Deviantart]

Friday, December 14, 2012

Triptych: The Fattest Gameboy


"Still Raging" by Giuseppe Longo


"Brick" by Archymedius


"Exit en vente sur Checkpoint" by Patrick Zédouard