Tuesday, March 25, 2014

Driving Into The Unknown


"Buster's Drive" (t-shirt) by Fernando Sala


"Doctor Drive" (t-shirt) by Fernando Sala


"I Hunt, Therefore I Am" (t-shirt) \ "The Song Remains The Same" (t-shirt) by Twenty27 Design

Triptych: Shell-Shocked


“Hamato Yoshi’s Ninjutsu Academy” (t-shirt) by Cory Freeman


"Turtle Family Crest" (t-shirt) by DJ Kopet


"Teenage Mutant Ninja Turtles" by Tom Whalen

Wednesday, March 12, 2014

Triptych: Tell Me A Story About Giant Pigs!


"Tacos and Unicorns" (t-shirt) by Juan Manuel Orozco


"Invader Flakes" (t-shirt) by Atomic Rocket


"Taco Patronus" (t-shirt) by Jayre Velez

Tuesday, March 11, 2014

Showcase: Josh Gilbert's Movie Posters


"PacLabyrinth"


"Skeksi Kong"

Click each image for a larger version.

[Josh Gilbert on Deviantart]

Attack The Block!



Attack The Block was an amazing movie and Paul Robertson is an amazing animator. Together, they make my head explode.

I love the detail on this. Everything from the corpse flopping around on Moses' back to alien's glowing mouths. I want Paul Robertson to animate literally every scene from every movie ever. Only then will my life be complete.

Triptych: A Biomechanical Monstrosity


"Nekobasu Scroll" (t-shirt) by Crystal Fontan


"Neko-Bot" (t-shirt) by Drew Wise


"Kitten Bus!" (t-shirt) by Dr. Simon Butler (Is he a real doctor? Who knows!)

Showcase: DHLRN's "Getting Ready" Series


"Getting Ready For Some Plumbing Action"


"Getting Ready To Save The Princess"


"Getting Ready For Some Farming Action"

[DHLRN on Tumblr]

Monday, March 10, 2014

Triptych: Digital Augmentation


"Heroes Prize" (t-shirt) by Nik Holmes


"One Sword, Two Sword, Red Sword, Blue Sword" (t-shirt) by Ryan Astle


"Arm Augmentation" (t-shirt) by Xuanming Zhou

Triptych: The Privilege


"The Day of the Doctor" by Floriane & Co


"The Moment" by Shumaza


"Great Men" by APSketches

Friday, March 7, 2014

Post 1000: On The Many Woes of Nintendo

For my 1,000th post on Apocalypse POW!, I wanted to discuss a topic that has been on a lot of people’s minds of late: the fate and future of Nintendo, especially following their dismal quarterly report and the fallout that has resulted from that.

These are trying times for Nintendo. Revenue dipped 8.1% in the last few months. Satoru Iwata, the company’s CEO, is taking a 50% pay cut for the next five months (the second time he’s done so in the past three years). An underwhelming 2.41 million Wii Us have been sold, compared to a projected 9 million units sold. Nintendo’s stock plummeted a few weeks ago when their revenue report was released. Many are predicting the end of House Mario.

In retrospect, it’s pretty obvious how Nintendo got to this point, and what it comes down to is this: Nintendo overestimated the value of gimmicks over horsepower, misread the nature of their consumer base, and chose to self-identify more strongly with past successes than with a progressive vision of their future as a contender. Their failure is based in large part on their steadfast refusal to “play the game” and compete with Sony and Microsoft, not to mention the mobile market and the PC market, believing instead that they had carved out their own exclusive, loyal niche of brand consumers.