Showing posts with label music. Show all posts
Showing posts with label music. Show all posts

Tuesday, April 12, 2011

iotacons!

To follow up on Andy Rash's Back To The Future pixelated timeline that I posted the other day, I'm posting a few others that I like. Click on any of the images for a full-sized version.


"Indiana Jones Quadrilogy" by Andy Rash


"Star Wars Original Trilogy" by Andy Rash


"The Beatles" by Andy Rash

Friday, March 11, 2011

The National and Portal 2

Just a blurb so far, but it appears that The National (High Violent, The Boxer) are contributing an original song to the soundtrack of Portal 2. Not much else is known as of yet. As a fan of both Portal and The National, I find this to be an excellent, if somewhat odd, pairing.

In other Portal 2-related news, I forgot to post this amusing Valentine's Day gift-buying guide from Aperture Science in a timely manner, so I'll do it now.

Thursday, May 13, 2010

Hadouken!



Following up on Hipster, Please!'s Doctor Who mixtape I linked to the other day, I thought I'd offer up another free download - this one somewhat more relevant to Apocalypse POW!'s usual theme: Akira the Don's full-length Street Fighter II remix album. And, if you'd like to hear it before you pay zero dollars (or whatever you like) to receive high-quality mp3s straight from the Don himself, he's put the whole thing up as an embeddable stream.

Akira The Don - ATD23 - The Street Fighter Mixtape by Akira The Don

And here's the tracklist:

Akira The Don – ATD23: The Street Fighter Mixtape

Produced, engineered and mixed by Akira The Don at Don Studios IV
Cuts by DJ Jack Nimble
Extra guitars by Jeremy Allen

Tracklisting:
Waking Up
Theme From Ken
Entertainers ft. Littles
Be Brave
The Title
Winners ft Envy
The Victory Boogie
R.Y.U.
Ending 1
Nomad
VEGA
Street Fighter (I Will F U Up) ft Big Narstie, Littles & Lickel P
Steal The Show ft Littles
Congratulations
BONUS: Ken Will F U Up

Monday, April 26, 2010

Assorted Miscellany: Our Man On The Inside Edition.

Life has a tendency to get in the way of the things I'd much rather be doing, like blogging about videogames. However, I have a few key articles of news to report today that can't wait any longer. Frankly, I can't believe I left them as long as I have.

First and foremost - my good pal Mister Horrible recently lucked into a cherry position at the Redmond, WA offices of none other than that paragon of family-friendly interactive entertainment, Nintendo. This is awesome on roughly seventeen levels. Not only will he be able to supply me with insider news (which, I'm sure, will invariably come along with the condition that I in no way leak said information on my blog,) but I will also be able to suggest game ideas to him and pretend that they will be passed along to the appropriate departments.

Supposedly Nintendo has already anticipated my incoming deluge of brilliant pitches, because according to Mr. H, the employee handbook explicitly states the following:

Each week, Nintendo receives hundreds of questions and suggestions about our games and systems. While we appreciate the enthusiasm, due to the volume received, we simply do not have time or resources to process them. Accordingly, it is Nintendo's policy to NOT accept unsolicited game ideas.

While I appreciate the sentiment, I'm nevertheless convinced I can wear them down. Anyway, props to Mister Horrible! If nothing else, I look forward to scouring the Nintendo employee tuck shop and picking up Invincibility Stars at cost.

On another note (one which is easily as geeky as my usual fodder, but for once not game-related) I'd like to point you all in the direction of Visitations: A Musical Tribute to Doctor Who over at Hipster, Please! - Z.'s put together a pretty sick Who-themed nerdcore compilation for your time-and-space-voyaging, Dalek-outwitting, sonic-screwdriver-wielding enjoyment.

And while you're at it, take a look at his write-up on Doctor Octoroc's chiptune-and-video project reimagining Doctor Horrible as a classic 8-bit NES game. I was going to post on this myself, but thankfully Z. got there first and saved me the trouble.

And then go here and watch the video in glorious full-screen Flash animation for yourself.

Thursday, February 18, 2010

Retro Flashback: EmoGame


Back in the heady days of yesteryear, yesteryear here referring specifically to that wanton, innocent time spanning from 2002 to 2004, I recall discovering and taking perhaps an inordinate amount of glee in the free-to-play EmoGame series by developer StarvingEyes.

Essentially fan-service sidescrolling platformers with deliberately retro pixellated design, reminiscent of everything from Pitfall to Sonic the Hedgehog to cult PC classic Commander Keen, EmoGame and its sequels were particularly enjoyable and novel because not only were they clever and well-designed from a gaming perspective, but they were also predicated on a staunchly devoted and surprisingly well-informed knowledge of pop culture.

Although the final installment in the series was released in 2004, the EmoGame website is still up and all of the games still available, either as a download or for browser-based play.

NOTE: Every single one of the EmoGame games are NSFW and are highly offensive to pretty much anyone, ever. You have been warned.

EMOGAME 1


The debut features the likes of Chris Carabba of Dashboard Confessional, Conor Oberst of Bright Eyes, At The Drive-In's Cedric Bixler, and Tim Kasher of Cursive as playable characters, with guest appearances by (amongst others) Jimmy Eat World and A New Found Glory (not to mention less-than-glowing cameos by Creed, Courtney Love and Fred Durst.) While the humour, both here and in the sequels, leans at times towards the puerile, the game is packed with references, subtle in-jokes, and some pretty phenomenal level and puzzle design.

That, ultimately, is the point I want to get across here: given that EmoGame is a less-than-serious undertaking and takes regular pointed jabs at everything from Hot Topic to major-label commercial rock, it's impressive just how much talent went into making it.

EMOGAME 1.5: Alkaline Trio vs. Hell


Following on the original, EmoGame 1.5 is considerably shorter in length and focuses on Alkaline Trio rather than a revolving cast of playable characters. The story has something to do with the band dying, cutting a deal with God (who apparently is Bob Sagat) to get a second chance by killing the devil (who apparently is Skeletor,) and embarking on a journey through Hell to accomplish said goal. It makes about as much sense as any of the EmoGame plotlines, and is mainly just an excuse to toss in as many cute pixelly renderings of recognisable cultural icons as possible... In other words, if you haven't been sold on this yet, EmoGame 1.5 won't sway you, but if you played the first one and are totally stoked on the notion, it's as entertaining as the first.

EMOGAME 2: The Epic Quest Continues


A proper sequel to the original, with more than twice the number of playable characters, improved design both graphically and structurally, and more obscure shout-outs than you can shake a stick at. Conor Oberst and Matt Skiba return from EG1 and 1.5, respectively, along with Ben Gibbard of Death Cab For Cutie, Claudio Sanchez of Coheed and Cambria, Jenny Lewis of Rilo Kiley and "The Wizard", Blake Schwartzenbach of Jawbreaker\Jets To Brazil, and tons more. It has something to do with Enrique Iglesias kidnapping a bunch of people in order to have sex with them, and the cast of Friends starting a band in order to brainwash the masses into a cult, and... You know what, fuck it, I don't even know.

EMOGAME 2.5: The Anti-Bush Game


Let's be honest, games are not a medium well-known for tackling political issues - and when they do, they tend to be as neutral and message-free as possible to avoid alienating anyone. Foregoing the musical premise of the previous games, EmoGame 2.5 allows you to play, for some reason, as Hulk Hogan, Mr. T, and a fat-ass He-Man as they battle the evil villainy of the Bush Administration. While it's certainly no less offensive (and is unabashedly polarised in its stance,) the in-game political critique is nevertheless reasonably well-informed and sincere. It's not likely to convince anyone who might hold a differing opinion, but it remains an interesting and mostly-successful experiment in combining the disparate world of politics and videogames.

SUPER EMOGAME III


Sadly unlikely to ever be completed, Super EmoGame III never got past the demo stage (the demo, Purvolume vs. The Podicons, was available from the website for a while but looks to have gone the way of Internet purgatory.) There isn't a whole lot of information available on it, but from what I've been able to glean, it would have implemented some sort of fighting-game mechanic alongside the classic platformer engine. Unfortunately, it looks like we'll never know for sure.

StarvingEyes has now moved on to website and album design, and something they're calling "advergaming" - essentially, promotional minigames for bands, albums and media sites like Atom Films. It's a natural move for them - given their overtly fannish love of certain bands in the EmoGame series - and brings up a number of compelling questions on the nature of a medium which, while it likes to cultivate the impression that games stand on their own as consistently artistic ventures, has been commercial right from the start. I mean, with the emergence of product placement in the likes of Test Drive Unlimited and Splinter Cell Pandora Tomorrow, why not just openly craft games that are intended to market something right from the get-go?

EDIT: My mistake, I was under the impression that all of these were available to download for offline play when, in fact, at least the first (and possibly some of the others) are entirely Flash-based.

I don't want to irritate starvingeyes by offering up the following sneaky, ninja-like method for obtaining his Emogame series for offline play - so if this is completely uncool, starvingeyes, and there's an alternative in place, let me know and I'll announce it here.

Having said that, the Emogame site hasn't been updated in a couple of years and so I think this is probably justifiable.

1. Download emogame1.swf.
2. Download the free Swiff Player 1.5.
3. Install Swiff Player.
4. Rock out.

Alternately, you can head on over to File2HD.com, plunk in the URL of whatever Flash-based game you want to download, click on the "Objects" tickbox, and right-click and save the appropriate .SWF file that comes up. Again, you'll want to grab Swiff Player as well.

Sunday, January 10, 2010

Where's My Jetpack?

Just a quick status update: Apocalypse POW! is still alive, but your humble blogger has had far too much on his plate to update in the last couple of weeks - a situation which will be remedied shortly, I assure you.

As for what I've been up to, here's an overview:

· 12/26/09: Assisted my mother in the purchase of a new laptop and wireless router.
· 12/27/09 - 12/28/09: Set up and configured said laptop and router for said parent.
· 12/29/09 - 12/31/09: Preparation for, and execution of, New Year's Eve plans (which mostly involved drinking extensively - on all three days - and watching TRON).
· 1/1/10: A hungover viewing of the Doctor Who season finales, and joint teary farewells to David Tennant, with my roommate.
· 1/2/10 - 1/3/10: The purchase of parts for, and assemblage of, a new HTPC\web server\gaming rig.
· 1/4/10: Start of the school semester.
· 1/5/10 - present: Your standard chaotic first week of classes.

So there you have it.  I am, naturally, very excited about the new rig and getting caught up with all the PC games that have come out since 2004 (which was the last time I was able to play anything new) and subsequently getting even more manic and obsessed with the state of gaming as it stands in 2010.  I've already started playing Batman: Arkham Asylum and Fallout 3 and could not be more impressed with either.  But I'll save my philosophical ruminations on both for a later date.

Also of note (and a brief tale of the origins of Apocalypse POW!):

Sometime in 2010 - hopefully sooner rather than later - this blog will be shifting over to a new domain and joining the Hit Points web family.

The Hits Points is a geek-rock band started by my exceptionally-talented brother Jordan (who is also a webcomic artist!) and Kevin Gau, lead singer of The Left.   Their songs range, in theme and lyrical content, from 8-bit gaming nostalgia to dating a fellow Dungeons & Dragons player to just how mind-bogglingly old Cthulhu is (clue: very old,) and so on, and though I am clearly biased and not in a position to be objective, I'm of the opinion that they sound pretty god-damned great.

About a year ago, around the time the band formed and they were still in the song-writing phase, Jordan, Kevin and I were throwing around ideas for album titles.  I suggested "Apocalypse POW!", which they liked, but there was no way of knowing whether or not they would ever end up using it at that stage, and since I considered it a far-too-brilliant name to pass up just like that, I decided to adopt it as the name of my new blog instead.

Well, it's now a year later and Jordan and Kev are in the studio, putting the final touches on their debut album.  It seems more likely than not that they'll go with the Apocalypse POW! title, which is cool, but will potentially create some cognitive dissonance, so what we've worked out is that we'll be establishing a central blog hub (and by we, I mean myself) which will host a number of affiliated blogs: this one, the official Hit Points blog, a film blog, and possibly others.  

So, exciting developments in the mix.  Watch this space!

Sunday, December 6, 2009

Warning: This Game Is Canon




When I first stumbled across "Barkley, Shut Up and Jam: Gaiden - Chapter 1 of the Hoopz Barkley SaGa", I naturally assumed that it was not - could not, for that matter - be a real thing. How wrong I was. Tales of Games' freeware JRPG, done up in the style of classic SNES turn-based roleplaying games like Final Fantasy IV and Illusion of Gaia, is presented as an unofficial (yet, nevertheless, "canon") sequel to the Super Nintendo\Sega Genesis basketball throwdown game "Barkley Shut Up and Jam", despite the fact that there was an actual "Barkley Shut Up and Jam 2" released two years after the first. While I'm no videogame lawyer (actually I am,) I suspect that a major copyright litigation case is NOT in the works.

The plot of "Barkley, Shut Up and Jam: Gaiden" is at least ten kinds of crazy. Here's a very brief snippet from the Wikipedia entry on the game:

Twelve years prior to the game, Charles Barkley, in an attempt to impress his son Hoopz Barkley, performs a Chaos Dunk—and inadvertently kills almost everyone present. As a result, basketball was made illegal and nearly all great players were killed in "The Great B-Ball Purge of 2041" (a.k.a "B-Ballnacht").

In 2053, another Chaos Dunk rocks Manhattan, killing fifteen million, and the blame falls on Charles, who is believed to be the only human capable of performing the Chaos Dunk. With the help of the Ultimate Hellbane, Charles escapes his pursuers: the B-Ball Removal Department, led by ex-NBA all-star Michael Jordan. Charles follows Ultimate Hellbane through the B-Ball Catacombs to the tomb of LeBron James, discovering that the Ultimate Hellbane is actually Balthios - the Octoroon great grandson of LeBron James. James contacts Charles from the B-ball dimension, offering him a warning which tells him to "seek the Cyberdwarf."

And that's just a SNIPPET. Click through for the full plot synopsis and then try to resist downloading this masterpiece right away. You can't, can you?

Here's Tales of Games' official trailer, if you're somehow not yet sold.




And Tales of Games doesn't stop there! Oh no.

"The Sewer Goblet: The Wu-Tang Clan and the Wu-Tang Baby" is pretty much exactly what it sounds like. Replacing Charles Barkley with the Wu and swapping the SNES-era JRPG engine for an NES-era one, it follows the legendary rap enclave as they attempt to rescue a "majestic baby with a mysterious pendant" from an evil wizard and his henchman, Cheese Panda XD, both of whom live in the sewers (for some reason.)






You can grab "The Sewer Goblet" from Tales of Games' website.

[Tales of Games]